Details
3D Modeling & Asset Creation
- High-resolution model creation for characters, environments, and props
- Realistic and stylized texture mapping
3D Animation
- Character animation for realistic and stylized movements
- Environmental and camera animations for immersive scenes
- Motion capture and keyframe animation integration
Virtual Reality (VR) Experiences
- VR-ready scene and asset optimization
- Interactive VR environment creation
- Cross-platform VR development (Oculus, HTC Vive, etc.)
Product Visualization & Prototyping
- Realistic product and architectural visualizations
- Interactive 3D mockups for product design and presentation
Augmented Reality (AR) Integration
- Asset and scene preparation for AR applications
- Interactive AR experiences for mobile and headset platforms
Lighting & Rendering
- High-quality lighting for realistic and stylized aesthetics
- PBR (Physically Based Rendering) for ultra-realistic effects
Rigging & Technical Animation
- Character and mechanical rigging
- Complex simulation setups (cloth, fluids, particles)
3D Simulation for Training & Education
- Scenario-based VR training modules
- Custom simulations for safety, medical, and technical training

Currently Working On
Lost Dreadnought Project – Working on multiple unique models with skeletons and assets for the Prototype of my RPG game using full volume or Blender features from creating Materials, Textures, Scenes, and Animations to full Skeletons of Characters.

Previously
I have previously been a part of a small project called VR Summit a plugin for Zoom that would transport your conference into a Virtual Reality where you could display current projects and plans in a 3D Environment.
